
How have our gaming habits changed and evolved in recent times, if at all? I’m joined in this self-reflection today by the amazing writers Nimgimli, Margot, Lizzie, Frostilyte, Oya, Sey, Krista and Alexia.

When am I motivated by a checklist item to cross out, rather than a need for discovery fueled by a childlike curiosity?

I will talk about very distinct experiences playing Many Nights a Whisper, a short interactive essay on dreams, pressure, and expectations. No spoilers in the first section of the post.

I played Wanderstop in August. I absolutely loved this game, and it was an easy pick for me to write about since I couldn’t stop thinking about it even weeks after completion.